Hello! My name is Austin Crane, and I am a Hard Surface artist in the games industry. I focus on creating hyper-realistic hard surface assets for high-end video games.
Hard Surface ModelingTexturingProp ModelingWeapon ModelingEnvironment ModelingProgramming
Software proficiency
Maya
Substance Painter
ZBrush
Unreal Engine
Unity
CRYENGINE
Photoshop
Quixel Suite
Substance Designer
Substance B2M
Cinema 4D
Productions
Video Game
Rage 2
Year
2019
Role
Vehicle Artist/Mech Artist/Weapons Artist
Company
Ryzin Art
Video Game
Call of Duty Black Ops 4
Year
2018
Role
Weapons Artist
Company
Ryzin Art
Video Game
Spider-Man
Year
2018
Role
3D Artist
Company
Ryzin Art
Video Game
Blood & Truth
Year
2018
Role
Weapons Artist
Company
Ryzin Art
Video Game
Call of Duty Infinite Warfare (DLC)
Year
2016
Role
Weapons Artist
Company
Ryzin Art
Video Game
Call of Duty Modern Warfare Remastered (DLC)
Year
2016
Role
Weapons Artist
Company
Ryzin Art
Video Game
Call of Duty Black Ops 3 (DLC)
Year
2015
Role
Weapons Artist
Company
Ryzin Art
Experience
Hard Surface Artist at Ryzin Art
Los Angeles, United States of America
April 2017 - Present
I've worked on many projects including, Call of Duty Modern Warfare Remastered, Black Ops 3, Black Ops 4, Infinite Warfare, Blood and Truth (PSVR), Spiderman PS4, RAGE 2, and 2 Unannounced Projects.